Part 4: The Day the Teddy Bears Have Their Picnic
![](1-04-001.png)
Hello everyone, and welcome back to King's Quest III. We're going to have to break with LP tradition with this update.
What tradition, you may ask? Well, in the first two games, the fourth update had a
![:psyduck:](../Smilies/emot-psyduck.gif)
Before we get started, let's take a look at our handy dandy magic map.
>look map
![](2-04-002.png)
![](3-narrator.png)
So we're on screen B1 it looks like. Llewdor is small enough that you really don't need a map, and very few screens are completely devoid of anything worthwhile.
![](4-04-003.png)
So here's screen D2, just one south of the tree with all the fallen acorns. It's one of the very few completely empty screens.
![](5-04-004.gif)
Yeah. Say hello to the other random encounter. Llewdor has something of a bandit problem. These two assholes can randomly jump out of scenery at you on most of the wilderness screens. They behave exactly like the dwarf from the first two games.
![](3-narrator.png)
![](6-04-005.png)
There is a way to get your stuff back, but it requires a little sequence breaking. We'll get to that momentarily, but first there's another fairy tale to shamelessly recreate...
![](7-04-007.gif)
![](3-narrator.png)
![](8-papabear.png)
As my not-so-subtle teaser for this update may have clued you in to, we're about to reenact Goldilocks and the Three Bears. This is the first screen we're visiting today where the RNG can be a fickle bastard. We got lucky here, as the bears were leaving on our first try. If they aren't leaving when you enter the scren, you need to leave and return until they are.
This process can take some time.
![](9-04-008.png)
>eat porridge (in front of big bowl)
![](3-narrator.png)
>sit chair (next to big chair)
![](3-narrator.png)
>eat porridge (in front of medium bowl)
![](3-narrator.png)
>sit chair (next to plush armchair)
![](3-narrator.png)
Now this next part is particularly important...
>get porridge (in front of small bowl)
![](3-narrator.png)
>sit chair (the tiny chair in front)
![](3-narrator.png)
![](10-04-009.gif)
I really wish I knew why people at Sierra thought it was "oh, oh" instead of "uh oh". Anyway, we need to head upstairs.
![](11-04-010.png)
Well... we gotta.
>lay on bed (next to the biggest bed)
![](3-narrator.png)
>lay on bed (next to the super plush bed)
![](3-narrator.png)
>lay on bed (next to the smallest bed)
![](3-narrator.png)
![](12-04-011.gif)
Of course, falling asleep is an incredibly dumb idea, so let's pretend that didn't happen. Instead...
>open drawer (next to the chest of drawers)
![](3-narrator.png)
![](13-04-012.png)
Back outside, there's another item to get here, but you somewhat have to know it's here.
>look flowers
![](3-narrator.png)
>get dew
![](3-narrator.png)
Are thimbles even watertight? They don't seem like they would be.
![](14-04-013.png)
Anyway, we're back here now. I mentioned above that there was a way to get our stuff back. It's on this screen, but we technically don't know how to do it yet. There are points associated with learning how to do this very thing, so please excuse me as I sequence break so I can actually complete the game.
We also needed to do this as part of the preparations I wanted to complete before Manannan returned.
>reach in hole
![](15-04-019.gif)
![](3-narrator.png)
![](16-04-014.png)
Alright, so this is another one of the places where the RNG can troll you super hard.
![](17-04-015.png)
>look in house
![](3-narrator.png)
If there's someone moving around inside, we need to leave the screen and try again.
Repeat Two More Times
![](18-04-016.png)
My test run before the LP, I was trolled by this guy refusing to go to sleep. I seriously tried for a minute and a half straight before catching a lucky break.
![](19-04-017.png)
![](3-narrator.png)
![](3-narrator.png)
>look table
![](3-narrator.png)
>open bin
>look in bin
>get all
![](3-narrator.png)
![](20-04-018.png)
![](3-narrator.png)
![](21-04-020.gif)
Whoops. Let's try that again...
![](22-04-021.png)
>wake bandit
![](3-narrator.png)
![](3-narrator.png)
![](23-04-022.gif)
That's a good place to call it for now.
NEXT TIME: We finish our business below and return to the mountain to engage in Jolly Copy Protection.
List of Points
+2 - This porridge is juuuust right
+1 - Stealing a thimble
+1 - Getting dew
+3 - Hidden ladder
+2 - A treefort!
+4 - Stealing from bandits
Total: 67/210
Register of Deaths
Falling from the Tree Fort
Being thrown from the tree fort